LAUNCH DEVLOG


Hi, everyone. Its been a while since I started my game dev journey here on Itch. Players back then would have gotten access to FADE's old janky version. The game is in a much different state now, and is in development towards completion. In preparation for the upcoming Kickstarter, I have uploaded its newest version to Itch.io to return to where it started in a sense. Players on Itch will get access to the games current demo version, which includes a tutorial with a fair bit of content and two bosses. Future content will be added to the Paid Version on  STEAM . For further context on the update, check out the newest two dev-logs for information on what to expect in future updates. 

After examining issues, I was able to figure out what the issues were and now FADE operates at 45-60 fps on sufficient machines. In the next DEVLOG I give a bit of context as what to expect in the next update in the paid version. 


FADE is preparing for a Kickstarter coming in late March. Leading up to it, I am hosting three giveaways leading up to its release. (Join our mailing list  at https://fadegiveaway.kickoffpages.com and get entries to win rewards) or just follow us on our UPCOMING KICKSTARTER page.


If you enjoy the game, make sure to follow our Kickstarter Page and Wishlist on Steam: | UPCOMING KICKSTARTER | STEAM PAGE Additionally Follow Me on TWITTER and YOUTUBE for updates on upcoming events.

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